AI Insights · Timothy · April 2024
Top 5 Hidden Objects Games Performance in El Salvador for Q1 2024
Discover the performance trends of the top 5 Hidden Objects games on a unified platform in El Salvador during the first quarter of 2024, based on Sensor Tower data.
During the first quarter of 2024, the top 5 Hidden Objects games in El Salvador showed varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each game performed based on data from Sensor Tower.
June’s Journey: Hidden Objects by Wooga experienced a peak in weekly revenue at around $199 in the week of January 22. Weekly downloads spiked to 67K during the same week, but later saw a downward trend, reaching 15K by the end of March. The weekly active users also followed a declining pattern, starting from 651K in early January and dropping to 331K by the end of the quarter.
Manor Matters from Playrix showed fluctuations in weekly revenue, peaking at $106K in mid-January and stabilizing around the $87-$94K range towards the end of the quarter. Weekly downloads were initially high at 58K but then dropped to an average of around 14-21K in the later weeks. The game maintained a relatively high number of active users, starting at 1.17M and fluctuating around the 700-900K range throughout the quarter.
Seekers Notes: Hidden Objects by Mytona Limited saw a peak in weekly revenue of $99K in mid-January, with other weeks fluctuating between $28K and $86K. Weekly downloads were initially non-existent but eventually reached 21K by mid-March. Active users started at 45K in early January and remained relatively low, ending at 26K by the end of March.
Find them all - Hidden Puzzle from Hidden Puzzle Funland had a consistent weekly revenue trend, peaking at $56K in mid-March. However, there were no recorded downloads or active users during the entire quarter, indicating a potential area for growth.
Lastly, Unsolved: Hidden Mystery Games by Artifex Mundi S.A. experienced a peak in weekly revenue at $73K in early January, with a gradual decline to $10K by the end of March. Downloads were minimal, with only 2K recorded in mid-February, and active users were almost non-existent, with a slight presence of 11K in mid-March.
For more detailed insights into the performance of these games and others, visit Sensor Tower.